6/17/20 "Jump Man" Update 5 is in Development!
This update will allow players to finally leave their ship and explore Celestro for the first time.
5/11/2020 Dynamo Update 4
- Fixed issues with Cryptops triggering the second half of the boss fight
- Fixed an issue with sfx being called while cannons were firing off screen
- Hit Boxes and Dodge timing have been adjusted for Cave Cricket and Hyper Rush
- Visual FX Damage only triggers when damage is taken
- New Boss “Dynamo”
- Quit Menu
- Custom Keybindings on Mouse/Keyboard/Controllers
- Added attack patterns
- Background visuals
- New Heavy/Miniboss enemy animations added
- Background events added
- Color correction
- Refined Hurt Page
- Cryptops boss fight
- Grae battle start animation
- ByteMyte balancing
- Particle cleanup and color correction for Rona enemies
- Big Brother attack clean-up and balancing
2/2/20: We are working to fix the misleading extra unnecessary purchase buttons that have caused some confusion for our users. For now, you can use the two indicated below! Sorry for the inconvenience!
2/28/2020: ExtraGalactica Early Access is live on Steam! You can now choose to purchase ExtraGalactica Infinite, or to support the full title and receive all game modes and updates upon completion!
1/4/2020: The ExtraGalactica Steam Store page is now active! Add us to your Wishlist!
We are in Beta for Infinite mode. It's time to do that "floss" dance thing.
11/20/19: We are creating a KickStarter campaign. Won't you join us in our fight for Celestro? Stay up to date right here in our Updates page!
12/8/19: HERE WE GO PILOTS! Let's get set up!